NOMVEX athlete uses MakeHuman core base mesh, morph targets, rig weights, short01 hair, high-poly eyes, male_casualsuit06 (adapted into a jersey and shorts), shoes05 and core skin/eye/shoe textures. Core assets CC0 1.0, retrieved 2026-09-25. Sources: https://github.com/makehumancommunity/makehuman and https://static.makehumancommunity.org/assets/assetpacks/makehuman_system_assets.html License: https://creativecommons.org/publicdomain/zero/1.0/ Core contributors: Data Collection AB, Joel Palmius, Jonas Hauquier and MakeHuman contributors. Motion and retargeting: NOMVEX procedural educational animation, not motion capture.