DRILL FAMILY · attack
High-ball out-of-system attack
Train attack choices against organized block from imperfect situations
Variation axes
antenna · blockers · set height · score
Learning modes
decision · competitive
Nomvex starter variants
Original examples linked to this family. More licensed/source-informed variants can be added without duplicating the family.
PRO · decision 5/5 · game 5/5
Scoring: 2 kill/tool, 1 positive recycle that preserves rally, opponent point on unforced error.
Cues: See the block · Use the court · Bad set does not require bad swing
High-Ball Solution Game
Teams play intentionally off-system balls and score for smart high-ball solutions, not only kills.
Setup: Initiate with poor pass/dig; block-defense live.Scoring: 2 kill/tool, 1 positive recycle that preserves rally, opponent point on unforced error.
Cues: See the block · Use the court · Bad set does not require bad swing